Missing Stars (2018 Demo) – A Review

Romance visual novels (often conflated with dating sims) tend to have a particular structure. In it, a white bread definitely-18 year-old boy is whisked away to a new setting because of some unusual circumstance; usually a high school of some description. Once there, he meets a harem of pretty girls—each emblematic of some archetypal trope—one or more of whom falls in love with him. He usually has few personality traits to maximise the reader’s ability to self-insert—although he is often sarcastic and prone to longwinded introspection. He is also bafflingly averse to the idea of a relationship (as if to say “we’re not just doing this so you can fuck the girls, we swear”) while invariably reducing the girls to their physical assets and the puzzle the reader must solve to get at them (as if to say “just kidding, we are”). Missing Stars is no different.

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They’re coming.

I can’t hear them, see them, or smell them, but I know.

It happens every year, on the same day. The skies grow thick with clouds, blotting out the sun before it even has the chance to rise. Darkness hangs over the city all day, and we go about our preparations in the eerie twilight of a dawn that never comes. Then, when sunset would normally approach, a blood moon rises instead. Its crimson glow pierces the cloud cover despite the depth of the roiling mass. Bathed in that bloody light, they come.

The monsters.

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Why I Like Fate/Stay Night


Fate/Stay Night is the title of a 2004 visual novel developed by Type-Moon. In the years since it has released, it has spawned a plethora of adaptations, spin-offs, and expansions. In this essay, I will discuss the aspects of the franchise that appeal to me. It should be noted that the aspects I will cover are those that exist regardless of the entry or medium therein; therefore, things such as animation or writing (on a technical level) will not be considered. In discussing these points, I will stress that they are inherently subjective points and therefore will not necessarily apply to anyone but myself. Furthermore, as an explanation of my personal opinion, it is not my intent to posit an argument as to why others should agree with my point of view; rather, this essay serves solely to illuminate one possible way of seeing the franchise.

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Fate/Cross – Master post

This is the master post for my story, Fate/Cross. You can find shortcuts to each chapter here as well as a brief summary of the story. A spoiler-y summary can be found below the break for those who are more interested in the mechanism than the mystery.


This is a Holy Grail War that shouldn’t be able to exist. Fuyuki City is no stranger to this mysterious ritual or the peculiarities associated with it. But something has been changed. The rules have been rewritten. For this war’s Masters and Servants, the greatest danger lies in the one who knows the truth about them and their impossible circumstances.

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